From Youtube

Description Edit

Super Paper Mario is a game for the Nintendo Wii. This is a glitch involving the Life Shroom where you can get an extra jump after the animation ends. Specifically, there is a frame (1/60th of a second) where the game thinks Mario is standing on solid ground before realizing he is in midair. During this frame, you can either hit 2 to jump again, or you can hit A to change from 3D to 2D and get an extra jump easier this way.

In this video, I demonstrate how you can use this extra jump to skip getting Thoreau, talking to Old Man Watchitt, and getting Green to activate the bridge to the End of Chapter block of Chapter 1-2. To take damage in midair, I time my 3D meter so it runs out near the peak of my jump over the pit. As the text afterwards implies, Thoreau still joins your party after the end of Chapter 1-2.

Appears on these pages

  • Chapter 1 (SPM)

    Squig Bullet Multibounce Grinding Trick You can get a ton of early points by multibouncing on a...

File history

Click on a date/time to view the file as it appeared at that time.

current11:04, August 22, 2013Thumbnail for version as of 11:04, August 22, 201300:57480 × 269 (21 KB)MaturedSinner (Talk | contribs)created video


Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.